-- Rogue Rage
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation, either version 3 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program.  If not, see <http://www.gnu.org/licenses/>.
--
-- Darren Grey
-- http://gruesomegames.com


newEntity{
   define_as = "FLOOR",
   name = "floor",
   default_tile=class.new{_noalpha=false, display = ' ', color_r=185, color_g=185, color_b=185}, display='', back_color={r=150, g=150, b=150},
   image="floor.png",
   always_remember = true,
}

newEntity{
   define_as = "WALL",
   name = "wall",
   default_tile=class.new{_noalpha=false, display = ' ', color_r=185, color_g=185, color_b=185}, display='', back_color={r=60, g=60, b=60},
   always_remember = true,
   does_block_move = true,
   can_pass = {pass_wall=1},
   image="wall.png",
   --block_sight = true,
   dig = "FLOOR",
}

newEntity{
   define_as = "VAT",
   name = "vat",
   default_tile=class.new{_noalpha=false, display = ' ', color_r=125, color_g=30, color_b=85}, display='', back_color={r=95, g=15, b=0},
   always_remember = true,
   does_block_move = true,
   image="vat.png",
   can_pass = {pass_wall=1},
   --block_sight = true,
}